Acrobatics Documentation
Current Version: v0.5 [Augmented-Burst-Storage System]
by Angular
This page is also a work-in-progress – mind the work zone for a while.
Download it here.
[The message board is the current v0.4 stable release, not v1.]
What is this?
Acrobatics allows for absurd aerial antics in SRB2Kart – Charge a spin in midair, and land to get cool and nice bonuses! There are 3 styles to suit different playstyles.
[general gif of bing bappin around]
How to Trick – Race
Press and HOLD the [TRICK] button (BRAKE by default) to start a trick in midair!
You need to be ascending to start one in a Race.
[gif of meter starting]
Build the meter by holding down [TRICK]. Aim for the little purple for best results! If you overshoot, release the [TRICK] button.
[gif of wiggling meter bar]
Don’t have the [TRICK] button held when you hit the ground! Tony Hawk’s watching you.
[gif of trickfail 1]
Don’t OVERCHARGE [be in the red]! You’ll do a micro- mini-spinout [Depending on severity].
[gif of trickfail 2]
Trickstyles
[gif of zippin, maybe 2]
- BURST — Release your charge for a huge boost forward!
- You can zipboost – Release a stored drift after landing to barrel forward aggressively. You’ll charge forward in the direction of your released boost.
- Chainable – Extend the length of your boost by doing successive jumps!
- There is a period of adjustment using zip boosts – the control is something that can throw racers off for those that aren’t accustomed to it.
[gif of store boost, gif of store after getting BOMBED]
- STORE — Your charge will be stored in a gauge. Press ITEM without an item to use the gauge and boost forward like a miniature sneaker.
- Microboosts can be used any time you don’t have an item on you.
- Persists even in death.
- No landing boost bonus.
- If the meter is maxed out, no further tricks will give you additional boost. Use it or lose it!
- Weak in comparison to the other 2.
[gif of augment gain, gif of bonking]
- AUGMENT — Your charge will be converted to an overall boost in base boost! This has a small effect on your base top speed, but has a multiplier effect on any boosts you get – it’s a very subtle but powerful additive.
- This speed stacks multiplicative in everything you do – boosts, sneakers, growth, etc.
- A fully augmented speed 1 can edge out a speed 9!
- This bonus can be lost, little by little, by bonking into walls, getting spun-out, dying, or driving too slow for too long. Keep up the pace!
- Augment decay can be prevented by doing more tricks.
How to Trick – Battle
Tap the TRICK button ANYTIME in midair to do a mini-double jump! This double jump gives you a little mobility in the air as well!
[gif of hop]
Tap it AGAIN afterwards to perform a STOMP – You’ll rocket to the ground and zero in on foes.
[gif of stomp]
- The stomp creates a shockwave that’ll push opponents away! Use it to shove people into pits, or clear a landing zone for the perfect shot!
- You can stomp through explosions! Adds new meaning to the term divebombing.
- Once you start stomping, there’s no stopping! Hope you aimed well.
- You’ll be vulnerable for a split second after landing from a STOMP.
LIST OF COMMANDS
- PLAYER SIDE – Mechanical
- ac_trickstyle [text or 0-2] alises: trickstyle, changetrick, trick, trickchange, ts
n.b. This does not have any effect in Battle Mode, which forces the STOMP style.
n.b. A server may force a trickstyle upon everyone, preventing a player from changing their style. - ac_trickbtn [BRAKE/CUSTOM]* aliases: changetrickbutton, trickbutton trickbtn
- Allows the trick button to be mapped to BRAKE or CUSTOM1.
- This command will not work with certain other mods that use CUSTOM1/2/3 as essentials. Tricks will default to BRAKE in this instance.
- ac_trickstyle [text or 0-2] alises: trickstyle, changetrick, trick, trickchange, ts
- PLAYER SIDE – HUD Customization: Acrobatics allows the user to tweak the UI to their liking.
- ac_trickreminder [on/off]
- Toggles the trick reminder locally. If it’s on, it’ll remind you every two races.
- ac_textalignment [centered/left]
- The flavor text [“OK…”, “NICE!”, etc.] shows up either in the middle, or on the left side like in earlier versions. No guarantee of compatibility with overlap with other mods.
- ac_meterstyle [0-4, or type in the styles below]
- 0 – Disabled – No meter, all screen.
- 1 – Minimal – Thin as a stick.
- 2 – Simple – For a cleaner looking colorbar.
- 3 – Default – Out of the box look.
- 4 – Alternative – Thicker shades, thicker style.
- ac_barsnap [yes/no]
- STORE’S bar will snap towards the left side of the screen if there’s no item – otherwise, it’ll stay where it is at all times, regardless of item presence.
- ac_augshow [potential/raw]
- Toggles AUGMENT’S display – displays either POTENTIAL [total out of 100%, not a true 100%] or RAW [the actual percentage of an augmented bonus].
- ac_trickreminder [on/off]
- SERVER SIDE [you’ll need admin commands to change these]
- ac_forcetrick [freestyle/burst/store/augment] or [-1, 0, 1, 2]
- Forces everyone on a server to a homogeneous trick style.
- ac_acrohell [forced/disabled/hellmap] [-1, 0, 1]
- Toggles daredevil mode – forced forces it on ALL maps, off removes it completely, hellmap means only hellmaps will experience this.
- This function will NOT work if [ac_forcetrick] is on – this is an intentional safeguard.
- ac_forcetrick [freestyle/burst/store/augment] or [-1, 0, 1, 2]
Changelog can be found here.
Credits
Afrorule/Pepperdork for the ghost effect code and the original “Tricks” mod, which Acrobatics was originally written on top of.
Ashnal and Callmore for assistance/wisdom and some small snippets of code.
The numerous people who play tested this weird mod and gave feedback – it all helps in some way.
So, I have the mod installed and tricks works but when I try to use the commands to change the settings, It won’t recognize the command and just says “Unknown command”